> For the complete documentation index, see [llms.txt](https://fantasygo.gitbook.io/knowledge-base/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fantasygo.gitbook.io/knowledge-base/rules-and-how-to-play/fantasy-cricket/20-over-scoring-rules.md).

# 20-Over scoring rules

## <mark style="color:green;">Scoring Points</mark>

| Action                                 | Points |
| -------------------------------------- | ------ |
| Winning a match                        | +1     |
| Run                                    | +1     |
| Four bonus                             | +1     |
| Six bonus                              | +2     |
| 30-run bonus                           | +4     |
| 50-run bonus                           | +8     |
| 100-run bonus                          | +16    |
| Dismissal for a duck                   | -2     |
| Strike rate: above 170                 | +6     |
| Strike rate: 150.01 – 170              | +4     |
| Strike rate: 130 – 150                 | +2     |
| Strike rate: 60 – 70                   | -2     |
| Strike rate: 50 – 59.99                | -4     |
| Strike rate: below 50                  | -6     |
| Wicket                                 | +25    |
| LBW dismissal bonus                    | +8     |
| Bowled dismissal bonus                 | +8     |
| 3-wicket bonus                         | +4     |
| 4-wicket bonus                         | +8     |
| 5-wicket bonus                         | +16    |
| Maiden over                            | +12    |
| Economy rate: below 5 runs per over    | +6     |
| Economy rate: 5 – 5.99 runs per over   | +4     |
| Economy rate: 6 – 7 runs per over      | +2     |
| Economy rate: 10 – 11 runs per over    | -2     |
| Economy rate: 11.01 – 12 runs per over | -4     |
| Economy rate: above 12 runs per over   | -6     |
| Catch                                  | +8     |
| 3-catch bonus                          | +4     |
| Stumping                               | +12    |
| Run-out                                | +8     |
| Captain multiplier                     | x2     |
| Vice-Captain multiplier                | x1.5   |

Points are usually calculated within 3 hours of the final over of the last match of the day – and some stats may be adjusted during this time based on information from Stats Perform.

Final decisions on fantasy points are determined by FantasyGo in consultation with Stats Perform, and are subject to adjustment.

Note that players will score points based on their assigned FantasyGo position.

## <mark style="color:green;">Run Bonuses</mark>

* **50-run bonus**: 30-run bonus falls away
* **100-run bonus**: 50-run bonus falls away

## <mark style="color:green;">Dismissal for a Duck</mark>

* Not applicable to bowlers

## <mark style="color:green;">Strike Rates</mark>

* Minimum 10 balls faced
* Strike rate points are not applicable to bowlers

## <mark style="color:green;">Wicket Bonuses</mark>

* Run-outs do not apply
* **4-wicket bonus**: 3-wicket bonus falls away
* **5-wicket bonus**: 4-wicket bonus falls away
* No bonuses for more than 5 wickets

## <mark style="color:green;">Economy Rates</mark>

* Minimum 2 complete overs bowled

## <mark style="color:green;">Catches and Run-outs</mark>

* No additional bonus awarded for more than 3 catches
* Run-outs applicable to both direct and indirect hits
* Points for temporary substitute fielders will not count

### <mark style="color:green;">Captaincy</mark>

* You must assign a Captain and a Vice-Captain for your Fantasy Cricket team.
* Your Captain’s final score will be multiplied by 2.&#x20;
* Your Vice-Captain’s final score will be multiplied by 1.5.
* **Zero and negative scores will also be multiplied.**

### <mark style="color:green;">Captaincy Substitutions</mark>

* Captains and Vice-Captains who play but finish with a score of 0 or lower **will not be replaced**.
* **If your Captain does not play:** Your Vice-Captain will become your new Captain and the cheapest player in your team will become your new Vice-Captain.
* **If your Vice-Captain does not play:** The cheapest player in your team will become your new Vice-Captain.
* **If both your Captain and Vice-Captain do not play:** The second cheapest player in your team will become your new Captain and the cheapest player in your team will become your new Vice-Captain.
  * If two or more players are tied as the cheapest player, the one with fewer total points will be selected.
* In the case of an "unlimited budget" contest, where players have no set prices, lowest overall scores prior the start of the contest will be used to determine your Captain and Vice-Captain replacements.
  * If two or more potential replacements are tied on overall points, the Captain / Vice-Captain will be randomly selected between them.

### <mark style="color:green;">Team Budgets and Player Prices</mark>

You will have a budget of 100.0 to pick your Fantasy Cricket team.

Player prices are determined by FantasyGo, based on ability, expected popularity and recent form. Player prices may change throughout the season but not while a contest is in progress.


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