20-Over scoring rules
Statistics are determined in consultation with Stats Perform.
Last updated
Statistics are determined in consultation with Stats Perform.
Last updated
Action | Points |
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Points are usually calculated within 3 hours of the final over of the last match of the day â and some stats may be adjusted during this time based on information from Stats Perform.
Final decisions on fantasy points are determined by FantasyGo in consultation with Stats Perform, and are subject to adjustment.
Note that players will score points based on their assigned FantasyGo position.
50-run bonus: 30-run bonus falls away
100-run bonus: 50-run bonus falls away
Not applicable to bowlers
Minimum 10 balls faced
Strike rate points are not applicable to bowlers
Run-outs do not apply
4-wicket bonus: 3-wicket bonus falls away
5-wicket bonus: 4-wicket bonus falls away
No bonuses for more than 5 wickets
Minimum 2 complete overs bowled
No additional bonus awarded for more than 3 catches
Run-outs applicable to both direct and indrect run-outs
You must assign a Captain and a Vice-Captain for your Fantasy Cricket team.
Your Captainâs final score will be multiplied by 2.
Your Vice-Captainâs final score will be multiplied by 1.5.
Zero and negative scores will also be multiplied.
Captains and Vice-Captains who play but finish with a score of 0 or lower will not be replaced.
If your Captain does not play: Your Vice-Captain will become your new Captain and the cheapest player in your team will become your new Vice-Captain.
If your Vice-Captain does not play: The cheapest player in your team will become your new Vice-Captain.
If both your Captain and Vice-Captain do not play: The second cheapest player in your team will become your new Captain and the cheapest player in your team will become your new Vice-Captain.
If two or more players are tied as the cheapest player, the one with fewer total points will be selected.
You will have a budget of 100.0 to pick your Fantasy Cricket team.
Player prices are determined by FantasyGo, based on ability, expected popularity and recent form. Player prices may change throughout the season but not while a contest is in progress.
Winning a match
+1
Run
+1
Four bonus
+1
Six bonus
+2
30-run bonus
+4
50-run bonus
+8
100-run bonus
+16
Dismissal for a duck
-2
Strike rate: above 170
+6
Strike rate: 150.01 â 170
+4
Strike rate: 130 â 150
+2
Strike rate: 60 â 70
-2
Strike rate: 50 â 59.99
-4
Strike rate: below 50
-6
Wicket
+25
LBW dismissal bonus
+8
Bowled dismissal bonus
+8
3-wicket bonus
+4
4-wicket bonus
+8
5-wicket bonus
+16
Maiden over
+12
Economy rate: below 5 runs per over
+6
Economy rate: 5 â 5.99 runs per over
+4
Economy rate: 6 â 7 runs per over
+2
Economy rate: 10 â 11 runs per over
-2
Economy rate: 11.01 â 12 runs per over
-4
Economy rate: above 12 runs per over
-6
Catch
+8
3-catch bonus
+4
Stumping
+12
Run-out
+8
Captain multiplier
x2
Vice-Captain multiplier
x1.5